Jan 23, 2020  
Xavier University Undergraduate and Graduate Catalog 2019-2020 
  
Xavier University Undergraduate and Graduate Catalog 2019-2020
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EDMS 576 - Gamification in the Classroom


3 Credit Hours
Gamification does not imply creating a game. It means making education more fun and engaging, without undermining its credibility,\201D (Lee and Hammer, 2011). This course will introduce students to gamification in education. Teachers will gain experience with several tools for incorporating games in the classroom (both face-to-face and online classrooms), and elements of good game design. Teachers will benefit from a gaming experience that requires learning and acting in a team. Units will be developed over the course, while being informed by theoretical and empirical readings and group discussions. Teachers will also gain an understanding of the benefits of gamification by implementing their unit and reflecting on and sharing instructional and classroom management strategies necessary to make a game educationally relevant and powerful.

Restrictions: Must be enrolled in one of the following Levels: Graduate

Levels: Graduate


College of Professional Sci School of Education



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